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예전에 다크군이 올렸던 시나리오를 내가 수정한 버전에서 플레이~~~~
무한맵이라 그냥 마음놓고서 플레이~~~
어느정도 지나니까 도시 키우기로 바꿔서 플레이중......
시나리오 다운로드는 아래 링크를 눌러서 받으시기 바랍니다.

사용자 삽입 이미지
현재 사타군이 키우고 있는 도시......
역으로는 승객, 화물, 우편을 운송 중이고.......
공항도 마찬가지... 인구는 3,955명......
현재 무한맵에서 3위인 도시 ㅡ.ㅡ;;;;
(1위와 2위는 기본으로 들어가 있는 도시 ㅡ.ㅡ;;;;)


사용자 삽입 이미지
이 맵에서 상품만 생산되는 곳.......
역은 총 26칸 ㅡ.ㅡ;;;;; 공한은 대륙간 공항이 설치가 되어 있다는......
왼쪽에 있는 역은 상품 생산에 필요한 목재나 기름을 하차하는 역이고.......
오른쪽에 있는 역이 상품 운송하는 역이라는......
열차는 총 64대가 이 역으로 들오오긴 하지만 트래픽이 거의 발생하지 않는다는......
(거의가 아니라 완전히 ㅡ.ㅡ;;;; 설계를 너무 잘했나??)
하지만 문제는 공항....... 항공기가 무려 40대나 있지만........
대부분 디팟에 들어가있다는.........
공항을 없애고 아무래도 열차로 다시 전환을 시켜야 할듯한......

현재 도시 하나만 키우는게 아니라 여러개를 키우고 있는중......
요즘 트타를 하면 도시 키우기로 바꿔서 하니 ㅡ.ㅡ;;;;;
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OpenTTD 0.5.1 버전이 나왔습니다.

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인스톨 버전

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압축파일


업데이트 내용입니다.
사타군의 귀차니즘으로 해석 불가 ㅡ.ㅡ;;;;
사실 그 보다도 트타를 안 한지 너무 오래되서 뭐가 뭔지 잘 모른다는......
킁...... 다시 트타를 해야 하는데, 너무 귀찮아.~~~~~
0.5.1 (2007-04-20)
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(None)

0.5.1-RC3 (2007-04-17)
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- Feature: Add list_patches to console commands; shows all patches and values (r9565)
- Fix: Select "Custom" in the difficulty settings gui when changing a setting [FS#733] (r9647)
- Fix: Building rail on steep slopes ignored build_on_slopes patch setting (r9602)
- Fix: Wrong characters in Finnish town names (r9641)
- Fix: When checking for no vehicle on ground-tiles, do not take into account vehicles that are in the air (r9542)
- Fix: Bankrupt AIs no longer buy over themselves (also added safeguards to prevent in future) (r9540 / r9541)
- Fix: When company is removed, sell all shares of the and in the company (r9533)
- Fix: Crash when 2 or more clients joined at roughly the same time (r9529)
- Fix: Custom currency was overwritten and fix euro introduction (r9467, r9469)
- Fix: Values of diff_custom and snow_line in .cfg were not checked properly (r9455)
- Fix: When deleting a vehicle which has shared orders with one more vehicle and no orders, segfaulted (r9429)


0.5.1-RC2 (2007-03-23)
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- Fix: crashes when the chatbox would be drawn outside of the main window [FS#701] (r9420)
- Fix: reading out of an array caused a segmentation fault [FS#694] (r9394)


0.5.1-RC1 (2007-03-20)
-------------------------------------------------------------------
- Feature: Translation dependant formatting of dates (r8906)
- Feature: Kick inactive initial network connections after some time [FS#115] (r9038, r9061)
- Feature: Add an extra news group for opening and closing of industries (r9097)
- Codechange: Disable shares by default and increase the default maximum distance from edge for oil refineries (r9339)
- Codechange: When you started openttd with '-g' you got the same map every run (r9205)
- Codechange: When all news-setting buttons are 'full', make the for-all button show 'full' too (r9137)
- Codechange: Disable the ability to make flooding water with the canal build tool. In the scenario editor you can still make both canals and flood water at height level 0 [FS#622, FS#629] (r9105, r9115)
- Codechange: The station list, sorted by cargo rating, now takes stations into account that have no cargo waiting [FS#595] (r9062)
- Fix: Close the Shared Order Vehicle List if you remove the shared link with only 2 vehicles (r9338)
- Fix: A34-1000, Z-Shuttle, and Kelling K1 are now listed as small aircraft (r9298)
- Fix: Shared orders got messed up when the 'first' trains got removed in the depot [FS#685] (r9277)
- Fix: Use a less CPU-intensive algorithm to find a random industry for the AI to prevent it slowing down the game [FS#644] (r9251)
- Fix: When loading games, enroute_from was updated in the wrong place, causing issues with TTD savegames/scenarios (r9147)
- Fix: "Train is lost" message is generated incorrectly [FS#676] (r9146)
- Fix: Difficulty level button was not selected when opening the difficulty window (r9117)
- Fix: The wrong catenary wires were drawn for tunnel entrances [FS#612] (r9077)
- Fix: The intercontinental airport used 'T-junction' runway sprites when there is no exit in the middle of the runway as in the city airport [FS#529] (r9076)
- Fix: [win] dedicated console now doesn't need an extra 'enter' to fully quit [FS#459] (r9074)
- Fix: Take over companies properly in multiplayer games [FS#459] (r9071)
- Fix: When a bribe failed and you haven't picked up cargo yet, you would never be able to do so for a given station [FS#404] (r9070)
- Fix: Don't keep on scrolling for non-numeric values in settings, but require reclick [FS#663] (r9064)
- Fix: The personal (.openttd) directories were hidden in the load/save directory listings [FS#652] (r9043)
- Fix: Desync caused by buffer overflow [FS#664] (r9027)
- Fix: When cutting strings into multiple lines also take into consideration whitespace characters of more than 1 byte length. (r9012)
- Fix: Play the correct engine sound based on the engine type instead of the sprite (r9009)
- Fix: New locomotive names were not announced in the news, it said "new railway locomotive available - railway locomotive" [FS#581] (r9000, r9001)
- Fix: [NewGRF] Do not select a disabled platform length/number of track count when going out of drag-drop mode [FS#450] (r8999)
- Fix: [win] Resolution doubled in cfg file when fullscreen mode used [FS#642] (r8994)
- Fix: The industry list should also be (re)set when the number of industries is 0 [FS#656] (r8980)
- Fix: [win] Possible buffer overflow if unicode text is pasted into an input box and needs trimming. (r8975)
- Fix: [win] Support compilation with the Vista Platform SDK (r8974)
- Fix: Crash on loading savegames with GRFs that do not have their GRF info/name set (r8955)
- Fix: [NewGRF] support for vehicle variable 48 was wrong (r8943)
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